7.6.1 The rotational order is determined by the team’s starting line-up and controlled with the service order and players’ positions throughout the set.
7.6.2 When the receiving team has gained the right to serve, its players rotate one position clock-wise: the player in position 2 rotates to position 1 to serve, the player in position 1 rotates to position 6, etc.
7.7 ROTATIONAL FAULT
7.7.1 A rotational fault is committed when the SERVICE is not made according to the rotational order. It leads to the following consequences in order:
188.8.131.52 the team is sanctioned with a point and service to the opponent;
184.108.40.206 the players’ rotational order must be rectified.
7.7.2 Additionally, the scorer should determine the exact moment when the fault was committed, and all points scored subsequently by the team at fault must be cancelled. The opponent’s points remain valid.
If that moment cannot be determined, no point(s) cancellation takes place, and a point and service to the opponent is the only sanction.
PREVIOUS, PART 16: Structure of play – positions
NEXT, PART 18: Playing actions – states of play
To back in front page of news click on News.
Also, you can leave your comment on WoVForum.
For more articles click on Latest news.