6.1 TO SCORE A POINT
A team scores a point:
22.214.171.124 by successfully grounding the ball on the opponent’s court;
126.96.36.199 when the opponent team commits a fault;
188.8.131.52 when the opponent team receives a penalty.
A team commits a fault by making a playing action contrary to the rules (or by violating them in some other way). The referees judge the faultsand determine the consequences according to the rules:
184.108.40.206 if two or more faults are committed successively, only the first one iscounted;
220.127.116.11 if two or more faults are committed by opponents simultaneously, a DOUBLE FAULT is called and the rally is replayed.
6.1.3 Rally and completed rally
A rally is the sequence of playing actions from the moment of theservice hit by the server until the ball is out of play. A completed rallyis the sequence of playing actions which results in the award of apoint. This includes the award of a penalty and loss of service forserving faults out-with the time limit.
18.104.22.168 If the serving team wins a rally, it scores a point and continues to serve.
22.214.171.124 If the receiving team wins a rally, it scores a point and it must serve next.
PREVIOUS, PART 10: Participants – team leaders
NEXT, PART 12: Playing format – to win a set and match
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